AI Insights · Timothy · October 2022
Top 5 Science Games Performance in Austria - Q3 2022
Discover the performance trends of the top 5 science games in Austria during Q3 2022, including weekly downloads, revenue, and active users.
In the third quarter of 2022, the top 5 science games on the unified platform in Austria showcased diverse performance trends. Below, we delve into the weekly downloads, revenue, and active users for each game, providing a comprehensive overview based on data from Sensor Tower.
Cell Expansion Wars from MOBIRIX experienced fluctuating weekly revenue, peaking at approximately $564 in the week of August 22 before gradually declining to about $156 by the end of September. Weekly downloads saw a modest increase mid-quarter, reaching 78 in the week of August 1, but settled around 44 by the end of September. The game’s weekly active users peaked at 502 in early July but showed a slight decline, maintaining around 389 by the end of the quarter.
Plague Inc. by Ndemic Creations showed relatively stable weekly revenue, with minor fluctuations, averaging around $300 throughout the quarter. Weekly downloads remained steady, hovering around 200, while weekly active users maintained a consistent level around 500, with a slight dip to 441 by the end of September.
Cell to Singularity: Evolution from Computer Lunch exhibited significant variations in weekly revenue, peaking at $447 in late August. Weekly downloads were quite dynamic, reaching a high of 292 in the week of July 25, and then settling around 222 by the end of September. The game had a solid base of weekly active users, starting at 1.4K in late June and ending slightly lower at 1.5K by the end of the quarter.
Jetpack Joyride from Halfbrick Studios saw a notable increase in weekly downloads, peaking at 754 in mid-September. Weekly revenue showed a gradual rise, reaching as high as $192 in early August. The game’s weekly active users peaked at 4.4K in mid-September, reflecting its popularity during the quarter.
Reactor Idle Tycoon by Robert Grzybek demonstrated a modest performance with its weekly revenue peaking at $86 in mid-September. Weekly downloads were highest at 116 in late August. The game’s weekly active users remained relatively stable, averaging around 2.3K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.